Star Orbit Demo
Flash 3D demo about objects orbiting stars
Flash 3D demo about objects orbiting stars
/**
* CheckBox.as
* Keith Peters
* version 0.97
*
* A basic CheckBox component.
*
* Copyright (c) 2009 Keith Peters
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.bit101.components
{
import flash.display.DisplayObjectContainer;
import flash.display.Sprite;
import flash.events.MouseEvent;
public class CheckBox extends Component
{
private var _back:Sprite;
private var _button:Sprite;
private var _label:Label;
private var _labelText:String = "";
private var _selected:Boolean = false;
/**
* Constructor
* @param parent The parent DisplayObjectContainer on which to add this CheckBox.
* @param xpos The x position to place this component.
* @param ypos The y position to place this component.
* @param label String containing the label for this component.
* @param defaultHandler The event handling function to handle the default event for this component (click in this case).
*/
public function CheckBox(parent:DisplayObjectContainer = null, xpos:Number = 0, ypos:Number = 0, label:String = "", defaultHandler:Function = null)
{
_labelText = label;
super(parent, xpos, ypos);
if(defaultHandler != null)
{
addEventListener(MouseEvent.CLICK, defaultHandler);
}
}
/**
* Initializes the component.
*/
override protected function init():void
{
super.init();
buttonMode = true;
useHandCursor = true;
setSize(10, 10);
}
/**
* Creates the children for this component
*/
override protected function addChildren():void
{
_back = new Sprite();
_back.filters = [getShadow(2, true)];
addChild(_back);
_button = new Sprite();
_button.filters = [getShadow(1)];
_button.visible = false;
addChild(_button);
_label = new Label();
addChild(_label);
addEventListener(MouseEvent.CLICK, onClick);
}
///////////////////////////////////
// public methods
///////////////////////////////////
/**
* Draws the visual ui of the component.
*/
override public function draw():void
{
super.draw();
_back.graphics.clear();
_back.graphics.beginFill(Style.BACKGROUND);
_back.graphics.drawRect(0, 0, _width, _height);
_back.graphics.endFill();
_button.graphics.clear();
_button.graphics.beginFill(Style.BUTTON_FACE);
_button.graphics.drawRect(2, 2, _width - 4, _height - 4);
_label.text = _labelText;
_label.x = _width + 2;
_label.y = _height / 2 - _label.height / 2;
}
///////////////////////////////////
// event handler
///////////////////////////////////
/**
* Internal click handler.
* @param event The MouseEvent passed by the system.
*/
protected function onClick(event:MouseEvent):void
{
_selected = !_selected;
_button.visible = _selected;
}
///////////////////////////////////
// getter/setters
///////////////////////////////////
/**
* Sets / gets the label text shown on this CheckBox.
*/
public function set label(str:String):void
{
_labelText = str;
invalidate();
}
public function get label():String
{
return _labelText;
}
/**
* Sets / gets the selected state of this CheckBox.
*/
public function set selected(s:Boolean):void
{
_selected = s;
_button.visible = _selected;
}
public function get selected():Boolean
{
return _selected;
}
}
}