Star Orbit Demo
Flash 3D demo about objects orbiting stars
Flash 3D demo about objects orbiting stars
/**
* ProgressBar.as
* Keith Peters
* version 0.97
*
* A progress bar component for showing a changing value in relation to a total.
*
* Copyright (c) 2009 Keith Peters
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.bit101.components
{
import flash.display.DisplayObjectContainer;
import flash.display.Sprite;
public class ProgressBar extends Component
{
private var _back:Sprite;
private var _bar:Sprite;
private var _value:Number = 0;
private var _max:Number = 1;
/**
* Constructor
* @param parent The parent DisplayObjectContainer on which to add this ProgressBar.
* @param xpos The x position to place this component.
* @param ypos The y position to place this component.
*/
public function ProgressBar(parent:DisplayObjectContainer = null, xpos:Number = 0, ypos:Number = 0)
{
super(parent, xpos, ypos);
}
/**
* Initializes the component.
*/
override protected function init():void
{
super.init();
setSize(100, 10);
}
/**
* Creates and adds the child display objects of this component.
*/
override protected function addChildren():void
{
_back = new Sprite();
_back.filters = [getShadow(2, true)];
addChild(_back);
_bar = new Sprite();
_bar.x = 1;
_bar.y = 1;
_bar.filters = [getShadow(1)];
addChild(_bar);
}
/**
* Updates the size of the progress bar based on the current value.
*/
protected function update():void
{
_bar.scaleX = _value / _max;
}
///////////////////////////////////
// public methods
///////////////////////////////////
/**
* Draws the visual ui of the component.
*/
override public function draw():void
{
super.draw();
_back.graphics.clear();
_back.graphics.beginFill(Style.BACKGROUND);
_back.graphics.drawRect(0, 0, _width, _height);
_back.graphics.endFill();
_bar.graphics.clear();
_bar.graphics.beginFill(Style.PROGRESS_BAR);
_bar.graphics.drawRect(0, 0, _width - 2, _height - 2);
_bar.scaleX = 0;
_bar.graphics.endFill();
}
///////////////////////////////////
// event handlers
///////////////////////////////////
///////////////////////////////////
// getter/setters
///////////////////////////////////
/**
* Gets / sets the maximum value of the ProgressBar.
*/
public function set maximum(m:Number):void
{
_max = m;
_value = Math.min(_value, _max);
update();
}
public function get maximum():Number
{
return _max;
}
/**
* Gets / sets the current value of the ProgressBar.
*/
public function set value(v:Number):void
{
_value = Math.min(v, _max);
update();
}
public function get value():Number
{
return _value;
}
}
}