Star Orbit Demo

Flash 3D demo about objects orbiting stars

Star Orbit Demo

src/com/bit101/components/ProgressBar.as


/**
 * ProgressBar.as
 * Keith Peters
 * version 0.97
 * 
 * A progress bar component for showing a changing value in relation to a total.
 * 
 * Copyright (c) 2009 Keith Peters
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
 
package com.bit101.components
{
	import flash.display.DisplayObjectContainer;
	import flash.display.Sprite;
	
	public class ProgressBar extends Component
	{
		private var _back:Sprite;
		private var _bar:Sprite;
		private var _value:Number = 0;
		private var _max:Number = 1;

		/**
		 * Constructor
		 * @param parent The parent DisplayObjectContainer on which to add this ProgressBar.
		 * @param xpos The x position to place this component.
		 * @param ypos The y position to place this component.
		 */
		public function ProgressBar(parent:DisplayObjectContainer = null, xpos:Number = 0, ypos:Number =  0)
		{
			super(parent, xpos, ypos);
		}
		
		
		/**
		 * Initializes the component.
		 */
		override protected function init():void
		{
			super.init();
			setSize(100, 10);
		}
		
		/**
		 * Creates and adds the child display objects of this component.
		 */
		override protected function addChildren():void
		{
			_back = new Sprite();
			_back.filters = [getShadow(2, true)];
			addChild(_back);
			
			_bar = new Sprite();
			_bar.x = 1;
			_bar.y = 1;
			_bar.filters = [getShadow(1)];
			addChild(_bar);
		}
		
		/**
		 * Updates the size of the progress bar based on the current value.
		 */
		protected function update():void
		{
			_bar.scaleX = _value / _max;
		}

		
		
		
		///////////////////////////////////
		// public methods
		///////////////////////////////////
		
		/**
		 * Draws the visual ui of the component.
		 */
		override public function draw():void
		{
			super.draw();
			_back.graphics.clear();
			_back.graphics.beginFill(Style.BACKGROUND);
			_back.graphics.drawRect(0, 0, _width, _height);
			_back.graphics.endFill();
			
			_bar.graphics.clear();
			_bar.graphics.beginFill(Style.PROGRESS_BAR);
			_bar.graphics.drawRect(0, 0, _width - 2, _height - 2);
			_bar.scaleX = 0;
			_bar.graphics.endFill();
		}
		
		
		
		
		///////////////////////////////////
		// event handlers
		///////////////////////////////////
		
		///////////////////////////////////
		// getter/setters
		///////////////////////////////////
		
		/**
		 * Gets / sets the maximum value of the ProgressBar.
		 */
		public function set maximum(m:Number):void
		{
			_max = m;
			_value = Math.min(_value, _max);
			update();
		}
		public function get maximum():Number
		{
			return _max;
		}
		
		/**
		 * Gets / sets the current value of the ProgressBar.
		 */
		public function set value(v:Number):void
		{
			_value = Math.min(v, _max);
			update();
		}
		public function get value():Number
		{
			return _value;
		}
		
	}
}

Download

raw zip tar